FORGE Games

Built Fast. Run Everywhere.

@parallel + @gpu = โšก

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Build Your Game

Use the FORGE Game Engine to build your own games. ECS, physics, audio โ€” all built in.

// game.forge โ€” start here module MyGame { use engine.ecs use engine.physics use engine.math @parallel fn update(dt: f32, world: World) -> void { let enemies = world.query(Enemy) for entity in enemies { let body = world.getComponent(RigidBody, entity) body.vel = body.vel + Vec2 { x: 0.0, y: -9.8 * dt } } } fn main() -> void { let world = World.init() let player = world.spawn() world.addComponent(RigidBody, player, RigidBody { pos: Vec2 { x: 0.0, y: 0.0 }, vel: Vec2 { x: 1.0, y: 0.0 }, mass: 70.0, restitution: 0.5 }) } }

$ forge game new mygame
$ cd mygame && forge run game.forge

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